recommend using the arrow keys for movement and head rotation and using your left hand for Q and the space bar. 

If I were to develop this further, I would make the control scheme a bit less clunky by using the mouse for the head rotation and tightening up the movement a little bit. 



My first game prototype for the 'Rapid Game Prototyping' unit on my game dev course. The theme was 'the avian games' and the modifier was 'monochromatic'.

Lay as many eggs into the nests as possible within the time limit while preventing bad eggs from falling into the nests.

- 1 egg in nest = 1 point

- 1 bad egg in nest takes 1 point away

- Laying an egg outside the nest takes 1 point away

- A good egg falling out the nest takes 1 point away


Controls:

- Move: A and D or left and right arrow keys

- Move up: space bar

- Lay egg: Q

- Rotate head: W and S or up and down arrow keys. Used for moving falling bad eggs away from the nests

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